Independent factory field manual

SANDUSTRY

Trace the material. Fix the factory.

Trace every material state from wet sand to late-game power. Use compact, evidence-labeled routes to build a working factory and recover the one that stopped.

20 focused guidesVerified August 30, 2026Steam Early Access
Core production line

Read the factory as material states

01Sand02Wet Sand03Residue04Burnt Residue05Gold + Seed06Wet Seed07Flowers08Amethelis09Florinol
Follow the core beginner route
Field index

Every system, one focused answer

Search the wiki
01 guide

Start here

A practical early factory route for research, core production, and common blockers.

09 guides

Resources

Material states, processing chains, storage, and the interactions that cause jams.

Sandustry lava guideLearn how Sandustry lava behaves, why pumps cannot move it, how to freeze it into Cinder for transport, restore it with heat, and isolate water safely. Verified mechanics Sandustry water guideUnderstand Sandustry water sources, pumps and vents, Wet Sand production, Steam and rain recovery, Snow and Ice interactions, leaks, and fluid-line limits. Verified mechanics Sandustry copper guideFind and process Sandustry copper, use a Smelter with heat, control liquid Copper, fill Copper Molds, store energy in Power Bricks, and avoid leaks. Verified production Sandustry flower guideGrow Sandustry Flowers from Wet Seed, burn them safely, separate Gold and Amethelis, prevent regrowth and escaped plant material, and connect later chains. Verified production Sandustry Florin guideBuild the verified Sandustry Florin chain from Dry Amethelis to gas, cool it into Florinol, contain leaks, fill batteries, and isolate Gold byproducts. Verified chain Sandustry Amethelis guideLearn where Sandustry Amethelis comes from, how to separate it from Gold, dry it with Steam, store it without clogs, and feed the Florin and Florinol chain. Verified production Sandustry Wet Seed guideMake Sandustry Wet Seed reliably, use buoyancy and filters to separate it from dry Seed, build a return loop, prevent water leaks, and diagnose blockages. Verified mechanics Sandustry Dune evidence guideSee what is verified about Sandustry Dune and Dune Sand, why the available video cannot prove base-game mechanics, and which claims still need direct testing. Evidence gap Sandustry gold guideCompare Sandustry Gold production from Wet Sand, Burnt Residue, and Flowers, then separate byproducts, size storage, recycle inputs, and clear jams. Verified production
04 guides

Automation

Repeatable builds, filter logic, machines, and layouts that recover from impurities.

02 guides

Progression

Late research routes, special events, and the systems behind factory expansion.

03 guides

Exploration

Map tools, environmental puzzles, artifacts, and procedural-world limits.

01 guide

Modding

Dated Workshop installation notes, branch compatibility, and save precautions.

Official media

See the simulation in motion

Sandustry is built around pixel-scale material physics. Watch the official trailer for the movement, density, heat, water, and machine interactions that static diagrams cannot show.

Watch on YouTube
About the game

A factory where every grain matters

Sandustry is a pixel-physics automation sandbox developed by Lantto Games and published by Hooded Horse. Mine loose materials, redirect liquids and gases, process resources through physical state changes, research machinery, and explore a procedurally generated underground world.

This wiki turns those interacting systems into reproducible routes while marking version-sensitive claims and evidence gaps. Coordinates and layouts are treated as examples, not universal answers.

Play Sandustry on Steam
Release
Aug 13, 2026
Platform
Steam
Workshop
125+ mods
Mode
Single-player